My default response after I see a Warhammer fantasy recreation is, “Oh, one other Warhammer fantasy recreation.” So it was with the discharge of Warhammer Age of Sigmar: Storm Floor just a few days in the past.
Then a pal defined that it was a turn-based technique recreation about combining your models’ skills in cautious methods, to shove and ensnare your enemies. Like Into The Breach however with ghosts and chaos gods, perhaps?
In any case, it is out now and I’ll give it a go.
The video above is a developer playthrough which describes what my pal was speaking about. At one level, the developer makes use of one soldier man (I do know heaps about Warhammer lore, are you able to inform) to forged an space of impact spell referred to as Spirit Storm, then makes use of the large hammer of one other soldier man to shove enemies into it, the place they’re vaporised.
Is there any better pleasure in gaming that synchronising skills in a turn-based recreation? I posit that there’s not. Storm Floor helps you to perform these manouvers with one in all three factions: the ghostly Nighthaunt, the immortal Stormcast, and the plague-loving Maggotkin.
Every faction has its personal marketing campaign to play by, and a roguelite construction the place you keep some unit upgrades between runs – though there’s some criticism amongst its opinions on Steam that it feels grindy. You can even customise your military by altering their colors in-game, in case you simply cannot get sufficient of portray tiny troopers.
Storm Floor is out now and with a 15% launch low cost prices £29.74/$34/€34.